This game is a mini game collection as you venture to each section of the park, each one is based on some of the famous rides and attractions from "Disneyland" but with a video game spin to them and each contain a different kind of game and challenge. Personally, I love theme parks, they really are an interesting ground for action because there is so many places to go and do. This was an interesting idea making a game based on a theme park, I really like that I don't really see video games set in theme parks most of the time their set as stages in most video games, so this is part of what makes the game unique. This is another under the radar gem, it's not one of my favorite Disney/licensed games nor strongest entries in my book, but I had fun with it for what it is. An underrated game and yet another feather in Capcom's cap. And yet, I still found myself playing it months afterward. But, after awhile, I had no problem beating the game within a half an hour. Initially, the game could become quite frustrating, especially the Space Mountain portion of the game. Graphically, for it's time, the game featured some impressive visuals, most notably in the Haunted Mansion level in which the busts produced some pretty cool facial expressions. The goal was to beat each level and collect a golden key to open Sleeping Beauty's castle. Although in most respects a straight forward platformer, it also included reflex tests (Space Mountain's "push the D-pad in the direction of the arrows that appear on-screen) and even a racing stage (Autopia). It featured attraction-inspired stages such as Pirates of the Caribbean, the Haunted Mansion, and Space Mountain. I think most people would look at a game like this and think, "What a shameless attempt to cash in on the Disneyland theme park!" I, however, really enjoyed this game. I have fond memories of picking up this game at a local Toys R Us in the heyday of the NES.
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